Winning or losing bingo, largely determined by chance, but by adhering to some of the strategies you can just increase your chances of winning. Apart from Tippett's strategy, there is another mathematically reasonable strategy game of bingo, which gives the player an advantage in the game. This strategy was developed by a mathematician and analyst Joseph E. Granville, creator of the famous series of highly successful strategies for gambling. Its essence lies in the selection of potentially winning cards to play bingo on the basis of the results of previous draws.
According to the theory of Granville, the most important part of an effective strategy for the bingo game - it is a choice of cards (tickets) for the game. Like Tippett's strategy, this strategy is relevant in relation to the British 75-Ball Bingo.
In the first draw of bingo chance that some will drop the ball first, the same for all the balls from the 1 st to 75 th - then there are chances that fall to some particular number, in each case is 1 to 75. However, according to the theory of probability, bingo, according to Granville, there are three patterns:
1. The draw will be approximately the same number of balls, numbers ending in 1, 2, 3, 4, and so on;
2. The draw will be a rough balance of small and large rooms;
3. The draw will be a rough balance of odd and even numbers.
Granville himself called these patterns "test for randomness" - he said, if a set of numbers in the lottery bingo these three "tests" are not satisfied, then the choice of balls a definite pattern is present, the scheme for which the choice of rooms. Granville strategy for the game of bingo, in fact, merely adds to Tippett's strategy and can be used along with the latter to increase the chances of winning at bingo.
How to apply this strategy to the game of bingo in practice:
Consider the three basic laws of Granville and pay attention to the winning number in the first draw of bingo. As is often the game is over already after the first will fall 10-12 rooms, the analysis of the separated rooms will predict the numbers, the chances of loss in which the next drawing above. Accordingly, on the basis of this information you will be able to choose the cards for a game of bingo with a higher chance of winning. For example, suppose that the first winning number in the regular drawing room turned out to be 31. Accordingly, the probability that the second number will fall, also ending in 1, below - according to the first principle of the theory of Granville. And vice versa - the chance that drop out numbers ending in 2, 3, 4, and so on - above.
After several jokes deposition amount of each room is equalized. Accordingly, if the first draw of bingo winning was a map showing you the numbers ending in 1 and 3, the probability that in the second draw to win such a card is much lower - and, thus, to win you need to choose the cards, where there is more room, terminating at 2, 4, 5 and so on. If the second card lottery win with numbers ending in 5 and 9, in the third draw of the probability of winning in the same room again less. And it becomes much easier as a result of the potential to select the winning card for the game in the third draw of bingo - given the results of previous draws, you need to select a map in which most of the rooms do not end in 1, 3, 5 and 9.